When my three-year-old TX was showing end-of-life signs a bit over a year ago, I switched to an iPod Touch. While I believe that was the correct decision at the time, I would no longer do that. In fact, I just told someone the other day that, if my Touch dropped down the sewer, I wouldn't buy another one. I would wait a few months and pick up a wi-fi only Dell Streak, or perhaps one of the other Android devices that will be out this year. There are several reasons for this, and they all come back to Apple's arbitrary policies, which I've decided I simply am not willing to live with. (For those of you who can, that's fine with me.) In no particular order: 1 - Apple's stubborn insistence that apps cannot share data. You can buy an e-book reader app, and you can buy an app that mounts your Touch to your desktop more or less like a USB flash drive. (Sorry, this is Apple. Make that a USB f---h drive. See below.) So now you can easily transfer the books to the device...only to find that the reader can't read them because it's not allowed to access files from the other app. Want to download a file from the web and use it in an app? You can't, unless the website has specifically constructed the download link to instruct the Touch what app is allowed to use the downloaded file. Imagine that, on your desktop system, you export a spreadsheet from Excel to CSV format and then want to edit it with Notepad. Sorry, can't do that! You first have to send the file to another computer, then send it back to Notepad on your computer. Then reverse the process after you edit it, so that Excel will then be allowed to import it. If that's a good way to operate, why don't Macs work like that? It further means that every app has to have its own means of transferring files. Unlike a TX, I don't just sync, I sync iTunes, then I sync DocsToGo, then I sync iFiles, then I sync.... 2 - Apple's arbitrary rules about what apps are permitted to do. The published rules are bad enough, but now they are asserting the right to make up rules after the fact. This is bad for developers, but as a customer, how do I know that the app I just bought won't be pulled next week, just because Apple feels like it? That means no updates, no bug fixes, no enhancements. I don't really want to pay money for that. 3 - Apple's silly rule about only allowing iTunes to use the USB connection. Oh, they say, it's not necessary--just use wi-fi. But it is necessary, because their wi-fi is horribly unreliable. See below. Besides, if wi-fi-only syncing is such a good idea, why doesn't iTunes work that way? And why did they reject an app that would allow wireless syncing with iTunes? (They claim that this rule, along with "no data sharing" is an issue of security and protecting intellectual property rights. But why is it that everyone else can figure out how to make this work?) 4 - Apple's lousy wi-fi capability. I'm thoroughly sick of having the device fail to connect, so I retry, and retry, and turn wi-fi off and back on, and retry some more. Finally connect, only to have the connection drop after the device has been idle for a while. Repeat. Now it's connected, but as soon as I open Safari or Mail, the connection drops. Go look at the Apple discussion boards, and you'll see the most common topics are variations on, "My Touch Won't Connect To Wi-Fi". The answer? The Touch is fine, get a new router. Suggested that at work. My boss's response: Why is it that the router works perfectly--connects every time and never drops--with Sony, Dell, HP, Palm, and numerous other off-brand products, but fails miserably with just two: my Touch and his iPhone? 5 - Apple's "you can't duplicate core functionality" rule, which is really the "you can't embarrass us by producing a better app than ours" rule. Everybody complains about the Calendar limitations, but you can't get another calendar app because they won't allow it. Don't like the RealPlayer that came with your TX? Then get something better. Got a problem with the fact that Music on the Touch has no meaningful equalizer? Too bad, Apple says you don't need anything better. 6 - Apple's review process. They say it's to ensure stability, but they let through all kinds of apps that crash, lock up and just plain don't work. And then, when the developer fixes the bug, it may take weeks until Apple gets around to approving it. 7 - Apple's Flash-phobia. OK, Flash isn't perfect, and it's not standard. So what? It's there, and plenty of websites don't work without it. When HTML 5 becomes common, Flash will be obsolete. Great, but in the meantime, I'd still like to be able to surf the entire web, not just those sites that Apple thinks are properly constructed. Would you buy a phone that doesn't work with the existing cellular system, on the grounds that the one that it would work with will be better, once it's actually built? Of course not. I could go on, but you get the idea. One of the nice things about being an adult is not having to let other people decide what I need, don't need, what's good for me, and what I ought to want. If Apple could actually make a persuasive case for any of the above, they would, and they wouldn't need to reject the apps; the users would. This is the first Apple product I've used in about 25 years. It'll likely be the last.