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| Headline News Discuss headline news on Brighthand.com |
04-13-2004, 01:10 PM
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#1
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Editor-in-Chief
Join Date: Oct 2002
Location: Atlanta
Posts: 15,108
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Developers Dealing with the Problems of Windows Mobile SE
Few new things come without drawbacks, and the updated version of Microsoft's mobile operating system is no exception.
Read more at http://www.brighthand.com/article/De...le_SE?site=PPC
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04-13-2004, 09:13 PM
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#2
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'55 nomad owner
Join Date: Jan 2004
Location: Chicago, il
Posts: 24
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give me vga games, i have pleanty of memory!
__________________
Current: Dell X30 624mhz & Sony Clie NX80v Graveyard: more than you can imagine. (over 30)
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04-14-2004, 02:46 AM
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#3
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Glow in the Dark Version
Join Date: Feb 2001
Location: SF Bay Area
Posts: 4,211
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Astraware said that? Anyone who says a PDA game can't be 'immersive' needs to take a good look at Legacy (also a PalmOS title), Everquest (PPC), Fade (PPC), or even the rather old first version of DragonBane (Palm... In monochrome, no less).
AW has turned out some PDA classics, to be sure. Bejeweled and Insaniquarium are two must-haves for PPC and PalmOS alike, but hey -- we will be more than happy to make a little extra room for VGA games. They ought to know that perfectly well, as they were among the first to start supporting the (then new) Hires format on CLIE and later Palm devices. They also were among the first to support Hires+ (or HVGA) on newer CLIE and later Palm models with aforementioned Insaniquarium.
So yes, Astraware, just as you lept from 160x160 all the way to 320x480 on PalmOS, so too can you go form 240x320 to 480x640 on PPC. We'll buy your games just like we always have.
__________________
Current PDAs: NEC MobilePro 900C Current Phone: Apple iPhone Current Gaming: Nintendo DS & Sony PSP
Past PDAs: Zaurus ZR-5000, Atari Portfolio, Apple Newton, Palm IIIe, IIIc, V, Vx, Visor Prism, Casio Cassiopeia E-100, E-115, E-125, EM-500, E-750 (Japanese), Compaq iPAQ 3635, Sony CLIE 610C, Audiovox Maestro, Toshiba GENiO e550G, iPAQ 5455, iPAQ 1945, Sony CLIE NX70V, Toshiba e805, Palm Tungsten T|2, Tapwave Zodiac1, NTT DoCoMo Sigmarion III, Treo 650, PPC-6700, Nokia 770, Samsung Blackjack, HP Jornada 720, HP Jornada 728, NEC MobilePro 790
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04-14-2004, 07:58 AM
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#4
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Mobile Enthusiast
Join Date: Jul 2003
Posts: 23
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Astraware didn't say anything about a game can not be immersive if it's in VGA resolution.
It's just that the file size in general will likely be double since it requires more resources to fill up the screen.
__________________
"I doubt, therefore I might be."
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04-14-2004, 11:32 AM
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#5
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Member
Join Date: Jan 2001
Location: Virginia
Posts: 54
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I think your subheadline "All software will have to be updated" is a bit sensational. Ony software using GAPI (or some other method of direct screen access) will be affected. That of course is a small percentage of 3rd party Pocket PC applications.
Even then, an updated gx.dll could be distributed to maintain backward compatibility with existing applications.
Dan East
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04-14-2004, 12:06 PM
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#6
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Editor-in-Chief
Join Date: Oct 2002
Location: Atlanta
Posts: 15,108
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Quote:
Originally posted by Dan East
I think your subheadline "All software will have to be updated" is a bit sensational. Ony software using GAPI (or some other method of direct screen access) will be affected. That of course is a small percentage of 3rd party Pocket PC applications.
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You must have skimmed over the first section called "Software Compatibility" in which it was pointed out that most software will have to be modified to be able to deal with landscape-oriented screens. Take a look at it again.
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04-14-2004, 12:15 PM
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#7
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Glow in the Dark Version
Join Date: Feb 2001
Location: SF Bay Area
Posts: 4,211
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Quote:
Originally posted by aaronchow
Astraware didn't say anything about a game can not be immersive if it's in VGA resolution.
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As quoted from the article: " This means that although we can make sharper graphics, it doesn't change the fact that a small screen isn't conducive to an immersive experience (compared to your 21" monitor, for instance)."
__________________
Current PDAs: NEC MobilePro 900C Current Phone: Apple iPhone Current Gaming: Nintendo DS & Sony PSP
Past PDAs: Zaurus ZR-5000, Atari Portfolio, Apple Newton, Palm IIIe, IIIc, V, Vx, Visor Prism, Casio Cassiopeia E-100, E-115, E-125, EM-500, E-750 (Japanese), Compaq iPAQ 3635, Sony CLIE 610C, Audiovox Maestro, Toshiba GENiO e550G, iPAQ 5455, iPAQ 1945, Sony CLIE NX70V, Toshiba e805, Palm Tungsten T|2, Tapwave Zodiac1, NTT DoCoMo Sigmarion III, Treo 650, PPC-6700, Nokia 770, Samsung Blackjack, HP Jornada 720, HP Jornada 728, NEC MobilePro 790
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04-14-2004, 02:40 PM
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#8
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Mobile Enthusiast
Join Date: Aug 2004
Posts: 145
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Quote:
Originally posted by pixelator
Anyone who says a PDA game can't be 'immersive' needs to take a good look at Legacy (also a PalmOS title), Everquest (PPC), Fade (PPC), or even the rather old first version of DragonBane (Palm... In monochrome, no less).
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I don't know how many hours I've lost to Warfare Inc. I could spend an entire day if my eyes could take it. That's enough immersion for me!
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04-14-2004, 04:16 PM
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#9
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Mobile Consultant
Join Date: Apr 2003
Posts: 405
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Maybe I'm missing something (usually am), but is there no way for a developer to 'lock' the screen to only portrait like the T3's can be? The orientation icon is greyed out, thus locking the orientation to only portrait for that application....
I was thinking that could be a quick 'stop-gap' measure until they have enough time to do the redesign needed for landscape mode.
Or maybe locking the orientation on an app isn't even an option?
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04-14-2004, 06:57 PM
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#10
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Mobile Consultant
Join Date: Aug 2003
Posts: 224
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Quote:
Originally posted by Ed
You must have skimmed over the first section called "Software Compatibility" in which it was pointed out that most software will have to be modified to be able to deal with landscape-oriented screens. Take a look at it again.
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You must have skimmed over the description of WM2003SE saying apps designed for portrait only would get automatic scrollbars in landscape mode...
From the MSDN
Quote:
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An application marked with a subsystem version number (in the executable header) of 4.20 or below will be considered a legacy application assumed to only support portrait mode. To make these applications usable even in landscape mode, a vertical scrollbar will appear in landscape mode if the application is dialog based. The scrollbar will allow the clipped part of the screen to be scrolled into view. This also happens for .NET Compact Framework applications.
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