Go Back   Brighthand.com - SmartPhone and PDA Discussion > News > Headline News

Headline News Discuss headline news on Brighthand.com

Welcome to BrightHand.com! Have a PDA or SmartPhone related question?

Register and ask it here in the forums and remove this ad

Closed Thread
 
Thread Tools
Old 04-13-2004, 01:10 PM   #1
Ed Hardy
Editor-in-Chief
 
Ed Hardy's Avatar
 
Join Date: Oct 2002
Location: Atlanta
Posts: 15,108
Arrow Developers Dealing with the Problems of Windows Mobile SE

Few new things come without drawbacks, and the updated version of Microsoft's mobile operating system is no exception.

Read more at http://www.brighthand.com/article/De...le_SE?site=PPC
Ed Hardy is offline  
Old 04-13-2004, 09:13 PM   #2
imported_iNOMAD
'55 nomad owner
 
imported_iNOMAD's Avatar
 
Join Date: Jan 2004
Location: Chicago, il
Posts: 24
Default

give me vga games, i have pleanty of memory!
__________________
Current: Dell X30 624mhz & Sony Clie NX80v Graveyard: more than you can imagine. (over 30)
imported_iNOMAD is offline  
Old 04-14-2004, 02:46 AM   #3
pixelator
Glow in the Dark Version
 
pixelator's Avatar
 
Join Date: Feb 2001
Location: SF Bay Area
Posts: 4,211
Default

Astraware said that? Anyone who says a PDA game can't be 'immersive' needs to take a good look at Legacy (also a PalmOS title), Everquest (PPC), Fade (PPC), or even the rather old first version of DragonBane (Palm... In monochrome, no less).

AW has turned out some PDA classics, to be sure. Bejeweled and Insaniquarium are two must-haves for PPC and PalmOS alike, but hey -- we will be more than happy to make a little extra room for VGA games. They ought to know that perfectly well, as they were among the first to start supporting the (then new) Hires format on CLIE and later Palm devices. They also were among the first to support Hires+ (or HVGA) on newer CLIE and later Palm models with aforementioned Insaniquarium.

So yes, Astraware, just as you lept from 160x160 all the way to 320x480 on PalmOS, so too can you go form 240x320 to 480x640 on PPC. We'll buy your games just like we always have.
__________________
Current PDAs: NEC MobilePro 900C Current Phone: Apple iPhone Current Gaming: Nintendo DS & Sony PSP
Past PDAs: Zaurus ZR-5000, Atari Portfolio, Apple Newton, Palm IIIe, IIIc, V, Vx, Visor Prism, Casio Cassiopeia E-100, E-115, E-125, EM-500, E-750 (Japanese), Compaq iPAQ 3635, Sony CLIE 610C, Audiovox Maestro, Toshiba GENiO e550G, iPAQ 5455, iPAQ 1945, Sony CLIE NX70V, Toshiba e805, Palm Tungsten T|2, Tapwave Zodiac1, NTT DoCoMo Sigmarion III, Treo 650, PPC-6700, Nokia 770, Samsung Blackjack, HP Jornada 720, HP Jornada 728, NEC MobilePro 790
pixelator is offline  
Old 04-14-2004, 07:58 AM   #4
aaronchow
Mobile Enthusiast
 
Join Date: Jul 2003
Posts: 23
Default

Astraware didn't say anything about a game can not be immersive if it's in VGA resolution.

It's just that the file size in general will likely be double since it requires more resources to fill up the screen.
__________________
"I doubt, therefore I might be."
aaronchow is offline  
Old 04-14-2004, 11:32 AM   #5
Dan East
Member
 
Join Date: Jan 2001
Location: Virginia
Posts: 54
Default

I think your subheadline "All software will have to be updated" is a bit sensational. Ony software using GAPI (or some other method of direct screen access) will be affected. That of course is a small percentage of 3rd party Pocket PC applications.

Even then, an updated gx.dll could be distributed to maintain backward compatibility with existing applications.

Dan East
Dan East is offline  
Old 04-14-2004, 12:06 PM   #6
Ed Hardy
Editor-in-Chief
 
Ed Hardy's Avatar
 
Join Date: Oct 2002
Location: Atlanta
Posts: 15,108
Default

Quote:
Originally posted by Dan East
I think your subheadline "All software will have to be updated" is a bit sensational. Ony software using GAPI (or some other method of direct screen access) will be affected. That of course is a small percentage of 3rd party Pocket PC applications.
You must have skimmed over the first section called "Software Compatibility" in which it was pointed out that most software will have to be modified to be able to deal with landscape-oriented screens. Take a look at it again.
Ed Hardy is offline  
Old 04-14-2004, 12:15 PM   #7
pixelator
Glow in the Dark Version
 
pixelator's Avatar
 
Join Date: Feb 2001
Location: SF Bay Area
Posts: 4,211
Default

Quote:
Originally posted by aaronchow
Astraware didn't say anything about a game can not be immersive if it's in VGA resolution.
As quoted from the article: "This means that although we can make sharper graphics, it doesn't change the fact that a small screen isn't conducive to an immersive experience (compared to your 21" monitor, for instance)."
__________________
Current PDAs: NEC MobilePro 900C Current Phone: Apple iPhone Current Gaming: Nintendo DS & Sony PSP
Past PDAs: Zaurus ZR-5000, Atari Portfolio, Apple Newton, Palm IIIe, IIIc, V, Vx, Visor Prism, Casio Cassiopeia E-100, E-115, E-125, EM-500, E-750 (Japanese), Compaq iPAQ 3635, Sony CLIE 610C, Audiovox Maestro, Toshiba GENiO e550G, iPAQ 5455, iPAQ 1945, Sony CLIE NX70V, Toshiba e805, Palm Tungsten T|2, Tapwave Zodiac1, NTT DoCoMo Sigmarion III, Treo 650, PPC-6700, Nokia 770, Samsung Blackjack, HP Jornada 720, HP Jornada 728, NEC MobilePro 790
pixelator is offline  
Old 04-14-2004, 02:40 PM   #8
altema
Mobile Enthusiast
 
Join Date: Aug 2004
Posts: 145
Default

Quote:
Originally posted by pixelator
Anyone who says a PDA game can't be 'immersive' needs to take a good look at Legacy (also a PalmOS title), Everquest (PPC), Fade (PPC), or even the rather old first version of DragonBane (Palm... In monochrome, no less).
I don't know how many hours I've lost to Warfare Inc. I could spend an entire day if my eyes could take it. That's enough immersion for me!
altema is offline  
Old 04-14-2004, 04:16 PM   #9
dorelse
Mobile Consultant
 
Join Date: Apr 2003
Posts: 405
Default

Maybe I'm missing something (usually am), but is there no way for a developer to 'lock' the screen to only portrait like the T3's can be? The orientation icon is greyed out, thus locking the orientation to only portrait for that application....

I was thinking that could be a quick 'stop-gap' measure until they have enough time to do the redesign needed for landscape mode.

Or maybe locking the orientation on an app isn't even an option?
dorelse is offline  
Old 04-14-2004, 06:57 PM   #10
CorwinB
Mobile Consultant
 
Join Date: Aug 2003
Posts: 224
Default

Quote:
Originally posted by Ed
You must have skimmed over the first section called "Software Compatibility" in which it was pointed out that most software will have to be modified to be able to deal with landscape-oriented screens. Take a look at it again.
You must have skimmed over the description of WM2003SE saying apps designed for portrait only would get automatic scrollbars in landscape mode...

From the MSDN

Quote:
An application marked with a subsystem version number (in the executable header) of 4.20 or below will be considered a legacy application assumed to only support portrait mode. To make these applications usable even in landscape mode, a vertical scrollbar will appear in landscape mode if the application is dialog based. The scrollbar will allow the clipped part of the screen to be scrolled into view. This also happens for .NET Compact Framework applications.
__________________
MyVGA official forums
CorwinB is offline  
Closed Thread


Thread Tools


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
ANN: VistaDB 3.0 leads .NET developers to Windows Mobile 5.0 vistadb Press Releases/Announcements 0 08-09-2006 09:23 PM
Windows Mobile 2005 Problems mazmaximus Dell 5 12-09-2005 12:00 AM
Developers Jump to Promise Support for Windows Mobile Treo Ed Hardy Headline News 4 10-30-2005 10:30 AM
Windows Mobile 2003 and Inbox Problems Squidly General Windows Mobile (Pocket PC and Smartphone) 0 01-12-2004 05:42 PM
Battery Pack + Windows Mobile 2003: Alarm Problems? Xaltotun iPAQ h3600-h3900 series 2 12-15-2003 11:51 AM


All times are GMT -5. The time now is 09:30 AM.



Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.

TechTarget provides enterprise IT professionals with the information they need to perform their jobs - from developing strategy, to making cost-effective IT purchase decisions and managing their organizations' IT projects - with its network of technology-specific Web sites, events and magazines.

TechTarget Corporate Web Site  |  About Us  |  Advertising  |  Site Map  |  Contact Us  |  Submit Review  |  RSS Feeds  |  Jobs




All Rights Reserved, Copyright 1999 - 2007, TechTarget | Read our Privacy Policy
  TechTarget - The Most Targeted IT Media